﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Mogubang_Sl.Core
{
    /// <summary>
    /// 静态信息 
    /// </summary>
    public class GameStatics
    {
        public const int RowColumnCount = 6;
        public const int ItemSize = 80;
        public const double baseDuration = 177;

        public const int ETAppearScore = 150;

        /// <summary>
        /// 游戏开始时的默认生命
        /// </summary>
        public const int DefaultLife = 100;

        public const int InitTotalG = 300;

        //道具价格
        public const int ToolPriceRearrange = 60;
        public const int ToolPriceWood = 20;
        public const int ToolPriceBomb = 20;
    }
}
